![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/d90c524e-4118-48e9-97ab-b136e954dd83_rw_1920.png?h=f3cb87fda45fcab8011f530d57dd0c3d)
![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/499d8795-c9d5-4272-b848-6f206911c8bb_rw_1920.jpeg?h=be437ae73e076774afcab9ad7eaf0f7f)
ORIGINAL Effect that inspired me to recreate it in UE4 with Niagara.
![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/d6013994-256c-43f3-9fbc-91b2d39db1e4_rw_1920.png?h=028dd83bca8fc8319e8ed417cafbfe23)
UE4 Project file.
![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/5fc9d78f-0699-49fb-afb9-b0aa656d4dfc_rw_1920.png?h=7ec3c44d98bf41b29785797d16b7cda5)
Blueprint asset in Unreal 4.26.
![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/e94aa2bd-e713-4b32-adb9-204dc45c2e11_rw_1920.png?h=2d01b04361e7a5b09b91374331e42118)
Niagara System asset in UE4.26.
![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/2ca3f8ad-6fbe-46e7-9c8f-0215f8be2238_rw_1920.png?h=9a61a37fb8be8021a391dcabbb60c92c)
Procedural Campfire, Rocks and Sticks can be changed non-destructively.
![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/f56c9995-d229-4e94-8c7d-aadf5d1feb94_rw_1920.png?h=6a4a0a197be782db11540047810dcdf3)
Simply UV Projection.
![](https://cdn.myportfolio.com/8a17b2a72dd0f57d23a57508057bf10a/5528b247-49cd-48a1-ac81-787d793d8a48_rw_1920.png?h=85d2579accd6c200d12bd1a7713d5c5c)
Very simple texture map created in Painter.