Look development for particles that will make up the tail of the comet.

This project is a work in progress that will feature Rigid body, Vellum, Particles and Volumetric simulated elements. All assets, with the exception of the wall posters images, are created by myself only using Houdini Indie and eventually substance painter.

This project is being built specifically to take advantage of USD with Solaris and the Karma render engine.

A child's room flying through outer space.

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